Summer moved on

Back when I decided to create this blog I promised myself two things; to keep it up to date and never make excuses for myself, if this in periods could not be upheld. So I’ll just give a short recap on what’s been going on instead.
The run-in of my fourth semester project and subsequent exams [...]

OSC, processing and an iphone accelerometer

Perhaps a more visually engaging result of my experimentation with the iphone and Open Sound Control. The starting point is the same as earlier, but this time around controlled by the accelerometer:

Link to the image used

If anyone is interested in the Processing source code let me know in the comments, as I would be happy [...]

OSC + iphone = explosion

Some quick and early videos of experimenting I’ve been doing with Open Sound Control and my iphone, coupled with a nice dash of Processing. I got inspired by the exploding image example provided by Daniel Shiffman at processing.org, and used it as a starting point for my own full blown 3D implementation with some very [...]

New interface for musical expression

So the 4th semester of my bachelor in Medialogy is well underway. The first couple of weeks has been spent deciding on which particular direction we as a group would like to go with the semester project. The overall theme this time around is “Interaction Design – Sound and Sensors”, which of course stipulates that [...]

The interaction trap

About a week or so ago I had the privilege of attending a guest lecture held by the internationally renowned Canadian artist David Rokeby. He served up a truly delightful insight and behind the scenes look at the creation of some of his own art installations, most of them interactive, and all with a clear [...]