Flocking and boids explored

Spring is in the air quite literally, and by that I’m not referring to the still somewhat cold Nordic weather, but rather the heartwarming display of birds returning from their sensible winter migration. The sight of such flocking behavior has always fascinated me; graceful and stunningly complex shifts in movements, seemingly unorganized, sometimes even random-like, [...]

OSC, processing and an iphone accelerometer

Perhaps a more visually engaging result of my experimentation with the iphone and Open Sound Control. The starting point is the same as earlier, but this time around controlled by the accelerometer:

Link to the image used

If anyone is interested in the Processing source code let me know in the comments, as I would be happy [...]

OSC + iphone = explosion

Some quick and early videos of experimenting I’ve been doing with Open Sound Control and my iphone, coupled with a nice dash of Processing. I got inspired by the exploding image example provided by Daniel Shiffman at processing.org, and used it as a starting point for my own full blown 3D implementation with some very [...]